STEAM & Design Thinking
STEAM combines design thinking, product development and project work in an awe-inspiring futuristic lab. As opposed to working in classes and silos of Maths, English, Science, Computing, Business, etc., students acquire knowledge and skills through projects that combine the subjects. Students “learn by doing,” working on real-world projects and conceptualising real-world solutions. They design and fabricate steel, wood, acrylic prototypes as well as mechanical, electrical, and control systems while developing strong coding and programming skills.
Students develop the 5Cs – critical thinking, creativity, collaboration, communication, and commitment – that are so critical in today’s workplace. Combined with our Positive Education Ethos, Regent students learn to deal with feedback in a positive way to adapt their outcomes and skills, and improve their ability to collaborate with peers.
Nurturing Future Skills of Imagination, Collaboration and Innovation
The quality of the curriculum provided by the school is outstanding.
It is broad and balanced, and enriched by a wide range of extracurricular activities. A thematic approach is used across the school to develop learning through connections across subjects, context and the pupils’ passions.
Very strong curriculum with rich learning opportunities
that has an impact on the child's progress.
My role model is Elon Musk and to become a tech entrepreneur.
Regent has given me the skills and confidence to get there. In a variety of STEAM & Project-based Learning projects, I have worked with classmates learning to code in Python and Java, build robotic vehicles, and construct IoT sensors. We have won multiple competitions in the UAE and abroad for our tech projects and talent. Remember my name because I promise you will hear a lot more about me.
With an amazing senior leadership team and experienced educators,
a Regent education is interactive and collaborative. They truly make school a rich and memorable experience.
My school feels like home.
I love coming to school every day.
Possibilities are infinite at Regent for a child.
There are no limits to let my child’s imagination grow at Regent. He has become extremely ambitious in his thinking and outlook and what he believes he can do, which is great. Children are encouraged to take chances, try anything and not be afraid.
The strong sense of community makes Regent more than just a great place for study.
It’s a great place for families to get to know each other and make new friends. The Regent community spirit is outstanding.
Regent has given my daughter a new start.
This school has encouraged her to gain confidence and to express herself. The teachers are always available to help. My child has blossomed and is so heartening to see her inner wonder come out.
Preparing students for the future, the 4th Industrial Revolution
In Primary School, students learn through play, discovery and invention, developing their creative problem-solving skills, acquiring a wide array of vital technical and coding skills. They design prototypes with the engineering design process, learn about innovation, SMART technologies and Artificial Intelligence (AI), and enterprise and developer “maker” characteristics.
In Secondary School, students begin to master those technical skills in depth, which are aligned to future industries—Industry 4.0. They refine their engineering skills, learn about rapid prototyping and industry-ready standards whilst combining entrepreneurial skills with maker-space ideas. They develop their understanding of SMART technologies and AI and work with industry mentors which helps them gain insights into the real world and offer a glimpse into the future.
STEAM requires students to think deeply and analytically to engineer solutions to problems. Project-based learning and cross-curricular projects enable students to acquire wide subject knowledge and skills in different real-world contexts. Students learn to see the bigger and smaller picture.
Since the beginning of time, humans have been finding ways to increase efficiency, from the invention of the wheel to Roman engineering in construction to the constant developments in modern-day apps. In STEAM, students use systems like the Engineering Design Process to iterate their solutions, take risks and think outside the box.
The arts are integral to engineering and solving problems. It’s one thing to engineer a solution that works, it’s another to provide that perfect design combining aesthetics, function and user-friendliness – remember how the sleek iPhone usurped the clunky Nokia phone. The Arts help link the logical with the creative – innovating creativity.